You can add an image/sprite in your cocos2d scene as below:
// Add the sprite from file
CCSprite *spriteName = [CCSprite spriteWithFile:@"a.png"];
// placing it in a particular position
spriteName.position = ccp(100, 100);
// giving a tag value to the sprite (optional)
spriteName.tag = 10;
// adding the sprite as a child of the layer (z indicates the z-index/order of layer)
// z = -1: bottom layer; higher z-index = layer on topper position
[self addChild:spriteName z:1];
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